Let Me Walk You From “I’ve Never Touched Unreal Engine 5” to “I Built a Real Game and People Are Playing It”

  • Discord access

(without needing a team, crazy coding knowledge, or a marketing budget)

Spots in the first wave are limited. Join now to lock in launch pricing.

Trusted by Top Streamers & Millions of Viewers

My games have been played by the biggest influencers in the world like iShowSpeed, xQc, El Rubius, and more — reaching millions of viewers. I don't just teach Unreal, I use it to create viral hits.

iShowSpeed

20M+ Subscribers

Played my game reaching millions of viewers worldwide

xQc

12M+ Followers

Featured games on stream to massive Twitch audience

El Rubius

40M+ Subscribers

Showcased games to Spanish-speaking gaming community

Hundreds of Thousands of Devs Have Learned Unreal Engine 5 With Me — and Are Actually Building Games Now

These are regular people who started with zero experience, thought Unreal was “too advanced,” and are now building projects they can actually show off.

This system has been refined so you don’t just “watch tutorials”… you get to a real, finished, playable game and start showing it to players online.

Scott Reschke

Helped him all throughout his horror game.

Anthony Covert

Assisted him in creating all the blueprints in his game.

The Ultimate Unreal Engine 5 Course: From Idea to Building to Marketing

What you will learn inside

Ideation

Come up with a unique game idea, and map the whole project on a Miro board with milestones and tasks you can actually follow (super important).

Picking a unique game idea

Choose a finishable concept with a clear hook, instead of another impossible project.

Plan the whole project on a Miro board

Turn your idea into milestones and tasks, so you always know what to work on next.

Track progress through tasks, roadmaps, and sprints

Use a simple system to stay on track and actually reach “game finished.”

Unreal Engine 5's Interface

Understand the key windows, panels and tools in UE5, so you always know where everything lives and how to set up a clean, efficient workspace (from scratch).

Master the Editor Layout

Learn the viewport, Outliner, Details, Content Browser and Modes panel so you always know where to click and what controls what.

Viewport Navigation & Gizmos

Move around your levels smoothly, and use the move / rotate / scale tools, snapping and camera controls without fighting the engine.

Content Browser & Asset Management

Import, organise and find assets fast with folders, filters and collections, so your projects stay clean instead of turning into a mess.

Build a Complete Game

Follow a step-by-step Blueprint workflow to build a full playable game from start menu to gameplay, including core systems, HUD and polish.

Pirate Adventure Game

Build a third-person pirate on a tropical island, and interact with the treasure chest.

Items, Sword & Inventory

Create a simple inventory, pick up loot, equip your sword, and make items actually change how your character plays.

Enemies, Menus & Progression

Set up patrolling enemy AIs that detect, chase and attack you, plus a main menu, pause menu, and save/load so it feels like a real game.

Marketing (BONUS #1)

Know how to make your game go viral, and have players playing your game on Steam. How to record gameplay, write hooks, and turn your game into content people actually see.

Find Your Game’s Angle

Identify what’s actually unique about your game so your trailer and posts don’t sound like every other indie project.

Hooks, Scripts & Short-Form Clips

Learn how to write hooks, structure 5–15s clips for TikTok/Shorts/Reels, and turn normal gameplay into scroll-stopping content.

Post, Test & Grow an Audience

Build a simple posting routine across TikTok, YouTube and X so more players discover your game and actually try it.

+200 Assets (BONUS #2)

More than 200 ready-to-use assets that you can add to any project.

Complete Templates

Download complete games that you can use as a template from all kinds of genres.

Specific Systems

Import pre-made systems such as inventories, health, stamina, building, and much more into your games.

Easy to Migrate

Simply migrate what you need from my assets to your project through the content browser.

AI Systems (LIMITED TIME BONUS)

Implement AI tools in Unreal Engine 5

Trained chatbot on Unreal and my +800 tutorials

Ask anything to this super intelligent chatbot trained with all Unreal official documentation and my tutorials.

Learn how to implment AI to Unreal

Learn the best tools used right now to get an advantage and save time.

Use it as a tool, not a replacement

Learn how to use it properly as a tool that assists you.

Who this course is for

Complete beginners who’ve never opened UE5

Devs who are currently working on their game

Students who want a portfolio piece that actually stands out

Hobbyists that just want to make games with Unreal

Frequent questions

Do I need prior Unreal / coding experience?

No. The course starts from absolute zero. I assume you’ve never opened Unreal and don’t know how to code. I walk you through the editor, Blueprints, and project setup step by step.

Blueprint only or C++ too?

The focus is Blueprints, because it’s the fastest way to get a full game working. Once you understand the logic we use in Blueprints, you’ll be in a much better position to learn C++ later if you want.

How is this different from your free YouTube tutorials?

YouTube = isolated videos.
This course = a complete path:

  • one structured project from idea → planning → UE5 → finished game → marketing

  • Miro boards, checklists, and the full pirate project to download

  • no algorithm pressure, no skipping steps, everything in the right order

It’s built to get you to a finished game, not just “I followed another cool tutorial.”

How long do I keep access?

You get lifetime access. One payment and you keep all lessons and future updates forever.

Is it updated for the latest UE5 version?

Yes. The course is recorded in UE5.6, the latest version.

What if I don’t have much time each week?

No problem. The course is self-paced. Even 2–4 hours per week is enough to keep moving if you follow the plan. You can pause, come back later, and you’ll still know exactly what to do next.